The big matches are here. Cloud9 will face Liquid while TSM goes up against 100 Thieves in the playoffs of the LCS this weekend. We break down some picks for you to consider from the weekend’s LCS schedule.
It’s tough to argue that Cloud9 aren’t the best team in the LCS. They finished the regular season as the top team in the LCS standings with a 13-5 season record. Interestingly, one of those losses was against Liquid towards the closing stages of the regular season. Still, Cloud9 are too strong in this game. They might lose one map, maybe two but there is just too much skill and confidence in that roster. Moreover, their aggressive template of play might be too strong for a team that prefers a slower and more methodical approach to lane fights in Summoner’s Rift.
As expected, Cloud9 used only five players through the spring split. They were led by the dominance and consistency of Perkz and Zven. Perkz led the kills with 4.44 per game while Zven had a steady output of 4.28 per game along with 6.22 assists per game. Both Zven and Perzk had a creep score of 291. In terms of efficiency, Cloud9 were led by Fudge, who had 2.61 kills and 6.33 assists per map at a KDA of 5.96.
Team SoloMid (1.51)
TSM have had a good season. They finished second with a 12-6 record, tied with Liquid. This was after they lost Bjergsen to retirement and Doublelift soon after, also to retirement. Gaping holes in the middle and bottom lane were quickly filled effectively. 100 Thieves overachieved this split. They finished fourth with a sensational 10-7 record. That level of confidence and momentum might help them win a map in this fixture, but I can’t see enough offensive firepower in their squad to match up well with TSM over a best-of-five encounter.
Credit to PowerOfEvil to compensate for Bjergsen in the middle lane after his acquisition from FlyQuest in free agency. He had 3.61 kills and 4.39 assists per game at a KDA of 3.6 in the regular season of the spring split. TSM’s offensive production was led by Lost, who had 4.61 kills and 4.05 assists per game at a KDA of 4.43. Spica was typically fluent in his flanking style from the jungle as well.